Wait Versus Stay: Two Cues, Two Jobs
Most dogs have one muddled cue doing two jobs badly. Splitting wait and stay makes both more reliable and takes about a fortnight to teach.
8 articles
Most dogs have one muddled cue doing two jobs badly. Splitting wait and stay makes both more reliable and takes about a fortnight to teach.
Tug does not make dogs aggressive. Played with structure it builds impulse control, a reliable release and one of the best training rewards you have.
A step-by-step plan to replace barking and jumping at the front door with a calm, trained routine your dog can actually perform under excitement.
Door dashing is one of the commonest ways dogs are killed on roads. The fix is a threshold routine that takes about two weeks to build.
Impulse control is a trainable skill, not a personality trait. These five games build it in short sessions, and they transfer straight to real life.
A dog who will turn away from a dropped pill or a discarded kebab is a dog who is much harder to poison. Here is the eight-step progression that builds…
Jumping up is a greeting behaviour that has been accidentally rewarded thousands of times. Here is how to replace it rather than punish it.
A stay that holds when it matters is built from three separate skills, trained one at a time. Here is the progression, and the mistake that breaks almost every stay.